Stories About Ace

Wednesday, November 19, 2014

Portgas D. Ace, born as Gol D. Ace and nicknamed "Fire Fist Ace", was the adopted older brother of Luffy and Sabo, and son of the late Pirate King, Gol D. Roger and his lover, Portgas D. Rouge. He was adopted by Monkey D. Garp as wished by Roger to him before his birth. Ace was the 2nd division commander of the Whitebeard Pirates and one-time captain of the Spade Pirates.


Naruto Ending

Tuesday, November 18, 2014

Naruto hinata married and has two children and Naruto become Hokage. 






while sasuke sakura married and has one child

The History Of The Great Manga, One Piece

Monday, June 30, 2014



One Piece is a story of a young man named Monkey D. Luffy who was inspired by the pirate, Red-Haired Shanks. Early on in the series, 22 years before the present timeline, a pirate named Gold Roger, generally known as the Pirate King had been executed. However, before his death, Gold Roger told the crowd about his treasure, "One Piece". His death sparked what might become the Golden Era of Pirates as countless pirates set out to look for his treasure. The main character, Luffy becomes a pirate, who dreams of becoming the next Pirate King and sets out to recruit crewmates and begin his adventures. This tells the plot of One Piece. Nonetheless, this anime didn't become great over night. One Piece has a great history that would allow it to become what everyone considers to be the greatest manga ever created.




 One Piece all began with the creator, Eiichiro Oda. Eiichiro Oda was inspired by Akira Toriyama's Dragonball and Dr. Slump at a young age. Since childhood, he took a liking to Vikings and he aspired to turn into a manga artist. Afterwards, Oda created Pandaman for Yudetamago's Kinnikuman. During 1992, Oda at age 17, posted the manga called Required. This got him noticed, enough to be able to join the staff in the Weekly Shonen Jump paper. There, he became an assistant under several established manga freelance writers including Shinobu Kaitani, Masaya Tokuhiro, and last but not least, Nobuhiro Watsuki. Oda had desired to make a pirate manga from his obsession with vikings during his youth, and he was also inspired through various pirate events like the discovery of the pirate vessel of Edward Teach, also known as Bleackbeard. He wrote two separate one-shots during the mid-1990s, both of which were called "Romance Dawn".

The stories introduced Monkey D. Luffy, the straw-hat wearing boy who attempts to sail the sea to become a legendary pirate. Several concepts on the eventual serialization appeared within these stories, including Luffy's inspiration for being a pirate and the mysterious power he gained from eating a special fruit that turned his body into rubber. Some may recognize this idea as it relates to One Piece's concept regarding Devil Fruits.

Around August 1997, Oda took the majority of his "Romance Dawn" ideas and started using them inside a weekly serial under the particular title "One Piece". It had been first serialized in Shonen Jump, the weekly shonen magazine owned and operated by Shueisha. The actual series quickly caught on and became popular during the initial chapters and onwords, establishing itself as one of the premiere manga series inside the magazine. At first, Oda wanted his series running for 5 years, meaning One Piece would have ended in 2002, yet he went longer than expected. Right now, everyone has no idea how many more years his story will probably take. Oda had already planned the ending from the start of One Piece. Despite just how long it will take him in order to complete it, he said he'll end One Piece the way he planned from the start.

One Piece has since spanned across the borders of Japan becoming something greater than a simple pirating tale. As time passes from its serialization, One Piece has taken different directions in its storyline at times wavering from the initial focus of the pursuit to become Pirate King. One Piece has even been noted to include many themes such as what treasure is, the meaning of justice along with the concept of chasing dreams.


Super Dragon Ball Z Review

There are those that are thankful that the Dragon Ball Z series continues to continue, and there are those that wonder how the hell it can continue since it doesn't seem to evolve. There really is no need to wonder anymore my friend. As long as the first group I mentioned continues to buy the continued series, the series will continue to continue. How many more Dragon Ball Z games can we expect in the future? To be continued...





Those that do appreciate Super Dragon Ball Z don't need any excuses. They are a diehard bunch that won't be satisfied with just any old fighting game. Even if they aren't into the whole anime thing, Super Dragon Ball Z is built on a solid fighting platform that few games can match. It doesn't have all of the bells and whistles such as tons of different modes and unlockables that a lot of games rely on, but fans appreciate this game for what it has and that seems to be good enough for them.

It's not enough for me however and while I can appreciate the responsive controls and the depth of combat, the game lacks magic. I want more than just a fighting game, in fact, I demand more. Dragon Ball was already established as a great fighting game years ago but little has changed with the series since the start of the millennium. You could almost say that some things have regressed with this title. There isn't as much combat depth as was seen in some of the earlier titles, even though this version is taking a slightly new course and focusing more on close-range combat. You would expect more moves with such a format but moves such as counters and reversals are the exception and not the rule.

In all there are 18 characters. A dozen of them have been ported from the arcade version and six are exclusive to the console version. Goku and Gohan are back, of course, and you can also expect the androids, but no particular character stands out in terms of personality or ability. The ability issue I can understand because you can upgrade each character much like an RPG, but the lack of personality is unforgivable. Did the developers think that we're already too familiar with the characters and that anything further would be overkill? Imagine overkill in a Dragon Ball Z game. Ridiculous, I know.

Using the core of a particular character you can upgrade him by acquiring moves with points that you are awarded in combat. This will give you some flexibility with the characters but you can end up with the same result regardless of which character that you begin with. The moves are basic and the super moves are relatively easy to pull off. The combos require some quick button configurations which gives the combat more depth than your average button masher. With the trend toward more close-range combat you will spend less time in the air doing aerial combat, and the two main combatants will be within striking distance of each other so there will be more a focus on fists and feet than long-ranged power beams. You also won't see a lot of the dramatic, special attack animation that has been a staple of the game and cartoon series. Super Dragon Ball Z attempts to distance itself from the cartoon by paying homage to the comic book style which is a little more mature, which means it's less colorful and over-the-top.

The 3D environments can be used strategically for cover. They are interactive and destructible and add some more dimension to the gameplay as they add multiple levels that you can jump up to or down from. The collision detection system however makes things a bit messy. You will hit the odd invisible wall that hinders your movements and occasionally you'll get trapped between these planes and find that you can't attack your opponent even though they can attack you.

Regarding the AI in the single-player mode, you won't be disappointed by how convincingly they are programmed. They put up a good fight that is natural and best of all, unpredictable. Each character has some special attribute that is exploited. It's not enough to give them a nuanced personality; they become a stereotype, or caricature of a character. The two-player mode is more than just the icing on the cake, it's the main ingredient. The single-player mode is just a prelude to the multi-player mode, but only if you can find a worth adversary. Playing against someone that lacks the passion will be an agonizing experience. You'll find yourself yearning for the challenge of the single-player mode.

The music is an amalgam of remixed old and new tunes. The sound effects are decent but nothing special. The voiceovers are functional but do little to further the plot or define the characters.

Overall Super Dragon Ball Z would be best described as "slightly different" than "new and improved." Not everyone will agree that this is a waste of money but be sure to rent it first if you have any doubts.


One Piece Swimsuits

one piece swimsuits, one piece characters, one piece bathing suits, Luffy one piece, Nami one piece, Robin one piece



one piece swimsuits, one piece characters, one piece bathing suits, Luffy one piece, Nami one piece, Robin one piece